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Thursday
Jan192012

Daily News - 19th January 2012 - Mass Effect 3 Demo, 3DS Demos, Bioshock: Infinite's 1999 Mode and A Kick-Ass Looking Deus Ex Short Movie

Don't Make Plans For Valentine's Day, You've Got A Date With Commander Shepard

The Mass Effect 3 demo folks. Let that sink in for a second. The demo... for Mass Effect 3. Is coming. And as you may have guessed, it's coming on February 14th, otherwise known as Valentine's day. Good or bad news, you decide, on the fact that the demo will have full Kinect support, which as we saw E3 will entail giving your comrades orders, or taking part in Shepard's conversations. The PC version of the demo has had it's tech specs revealed aswell, which is probably useful to somebody out there. I've stated before that I'm staying away from everything Mass Effect related, as to avoid any and all spoilers, so I'm wrestling with myself on whether to play the demo or not... it hurts to think that I might be missing out on some Mass Effect goodness as early as possible, but I think I'll feel better about myself in the long run. I think...

Get it inside my face holes right now. Please,

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3DS Demos Kicking Off With Resident Evil: Revelations

Nintendo have been lagging behind for a while, not in terms of sales or money earned, but as far as features go they've been in the stone age for a long time. All credit to them, they're starting to see the value of what we consider the feature standards of the industry, and doing their best to get in line with other consoles out there. Their latest attempt to keep up with the current gen is kicking off on 3DS, with demos, the first of which is Resident Evil: Revelatons. RE:R is a pretty high profile game to start off with, but I won't get truly excited until I get the oppurtunity to try out a Mario or Zelda game. Those are the Nintendo selling points, and those are what I look forward to. Get on it, Shigsy!

Insert joke about Jill getting wet

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Bioshock: Infinite Introducing Oldschool '1999 Mode'

Why would I talk, when I could just let the man himself explain it to you, Bioshock: Infinite's Director, Ken Levine:

"We want to give our oldest and most committed fans an option to go back to our roots. In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.

I'm an old school gamer. We wanted to make sure we were taking into account the play styles of gamers like me. So we went straight to the horse's mouth by asking them, on our website, a series of questions about how they play our games. 94.6 percent of respondents indicated that upgrade choices enhanced their BioShock gameplay experience; however, 56.8 percent indicated that being required to make permanent decisions about their character would have made the game even better."

Harder than normal, but with with bigger consequences... sounds like unprotected sex for a 17 year-old. I'm not proud of that.

1999 Mode eh? Kinda just sounds like achievement fodder... whcih means I'll play it

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And Finally...

'Deus Ex Short Film' Behind-The-Scenes Footage Found. Blows Mind.

The best video game adaptations have typically been the more independent offerings: Escape From City 17, Portal: Still Alive, Mortal Kombat: Rebirth etc. so when Kotaku report that they've discovered evidence of a short film based on a pretty good game from last year, Deus Ex: Human Revolution, I get excited. Take a look at the behind-the-scenes video below and see if you get as excited as I did!

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